ImageListExample.cxxΒΆ
Example source code (ImageListExample.cxx):
// This example illustrates the use of the \doxygen{otb}{ImageList}
// class. This class provides the functionnalities needed in order to
// integrate image lists as data objects into the OTB
// pipeline. Indeed, if a \code{std::list< ImageType >} was used, the
// update operations on the pipeline might not have the desired
// effects.
//
// In this example, we will only present the basic operations which
// can be applied on an \doxygen{otb}{ImageList} object.
//
// The first thing required to read an image from a file is to include
// the header file of the \doxygen{otb}{ImageFileReader} class.
#include "otbImageList.h"
#include "itkMacro.h"
#include "otbImageFileReader.h"
#include "otbImageFileWriter.h"
#include "otbImage.h"
int main(int itkNotUsed(argc), char* argv[])
{
const char* inputFilename = argv[1];
const char* outputFilename = argv[2];
// As usual, we start by defining the types for the pixel and image
// types, as well as those for the readers and writers.
const unsigned int Dimension = 2;
using InputPixelType = unsigned char;
using InputImageType = otb::Image<InputPixelType, Dimension>;
using ReaderType = otb::ImageFileReader<InputImageType>;
using WriterType = otb::ImageFileWriter<InputImageType>;
// We can now define the type for the image list. The
// \doxygen{otb}{ImageList} class is templated over the type of image
// contained in it. This means that all images in a list must have the
// same type.
using ImageListType = otb::ImageList<InputImageType>;
// Let us assume now that we want to read an image from a file and
// store it in a list. The first thing to do is to instantiate the
// reader and set the image file name. We effectively read the image
// by calling the \code{Update()}.
ReaderType::Pointer reader = ReaderType::New();
reader->SetFileName(inputFilename);
reader->Update();
// We create an image list by using the \code{New()} method.
ImageListType::Pointer imageList = ImageListType::New();
// In order to store the image in the list, the \code{PushBack()}
// method is used.
imageList->PushBack(reader->GetOutput());
// We could repeat this operation for other readers or the outputs of
// filters. We will now write an image of the list to a file. We
// therefore instantiate a writer, set the image file name and set the
// input image for it. This is done by calling the \code{Back()}
// method of the list, which allows us to get the last element.
// Getting the image from the list and writing it to file
WriterType::Pointer writer = WriterType::New();
writer->SetFileName(outputFilename);
writer->SetInput(imageList->Back());
writer->Update();
// Other useful methods are:
// \begin{itemize}
// \item \code{SetNthElement()} and \code{GetNthElement()} allow
// randomly accessing any element of the list.
// \item \code{Front()} to access to the first element of the list.
// \item \code{Erase()} to remove an element.
// \end{itemize}
//
// Also, iterator classes are defined in order to have an efficient
// mean of moving through the list. Finally, the
// \doxygen{otb}{ImageListToImageListFilter} is provided in order
// to implement filter which operate on image lists and produce image lists.
return EXIT_SUCCESS;
}